Here’s a table that compares various project management methodologies based on their focus, flexibility, and common use-cases.
Methodology | Focus | Flexibility | Common Use-Case | Creator | Year of Inception | Real-World Example | Cost-Effectiveness | Time-to-Market | Success Rate | Skill Gaps/Needs | Common Challenges | Time to Deliver |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Waterfall | Sequential design | Low | Software Development | Dr. Winston W. Royce | 1970 | Aerospace projects | Low | Slow | Varies | Planning | Complexity, changes | Long |
PRINCE2 | Process-oriented | Low-Moderate | UK Govt Projects | CCTA, UK | 1989 | UK Health Service | Moderate | Moderate | High | Certified training | Bureaucratic overhead | Moderate |
DSDM | Early Agile | Moderate | Software Development | DSDM Consortium | 1994 | BBC’s iPlayer | Moderate | Fast | High | Agile mindset | Resistance to change | Fast |
Agile | Iterative & Flexible | High | Various | Multiple | 2001 | Spotify | High | Fast | High | Agile principles | Cultural shift | Fast |
Scrum | Team Collaboration | High | Software Dev | Ken Schwaber, Jeff Sutherland | 1990s | High | Fast | High | Scrum Master | Scalability | Fast | |
Kanban | Workflow Visualization | High | Various | David J. Anderson | 2000s | Toyota | High | Fast | High | Visual management | Workflow bottlenecks | Fast |
XP | Software Quality | High | Software Dev | Kent Beck | 1996 | Chrysler C3 Project | Moderate | Fast | High | Technical expertise | Resistance to change | Fast |
CPM | Timeframe Management | Low | Various | DuPont | 1950s | Construction projects | Moderate | Slow | Moderate | Scheduling skills | Complexity | Moderate-Long |
CCPM | Resource Leveling | Moderate | Resource-Intensive | Eliyahu M. Goldratt | 1990s | Manufacturing | Moderate | Moderate | High | Resource management | Changing priorities | Moderate |
PERT | Statistical Timing | Low | Complex Projects | U.S. Navy | 1950s | Polaris Project | Low | Slow | Moderate | Statistical analysis | Uncertainty | Long |
Six Sigma | Process Improvement | Low | Manufacturing | Motorola | 1986 | General Electric | Moderate-High | Slow | High | Statistical skills | Resistance to change | Moderate-Long |
Lean | Waste Elimination | High | Manufacturing | Toyota | Post-WWII | Toyota Production System | High | Fast | High | Lean principles | Resource constraints | Fast |
TQM | Quality Control | Low | Various | Edward Deming | 1990s | Ford Motor Company | Moderate | Slow | Moderate | Quality assurance | Cultural change | Moderate-Long |
APF | Uncertainty Management | High | Unknown Variables | Robert K. Wysocki | 2000s | Research projects | High | Fast | Moderate | Adaptability | Uncertainty | Fast |
Scrum of Scrums | Scaling Scrum | High | Large Agile Projects | Multiple | 2000s | Amazon | Moderate-High | Fast | Moderate | Scrum expertise | Coordination | Moderate-Fast |
FDD | Iterative & Incremental | Moderate | Software Dev | Jeff De Luca | 1990s | Banking software | Moderate | Fast | High | Design skills | Complexity | Fast |
RUP | Flexible Software Dev | Moderate | Software Dev | Rational Software | 1990s | Telecom projects | Moderate | Moderate | High | RUP principles | Complexity | Moderate |
Big Bang | Less Structured | High | Startups | N/A | N/A | Tech startups | Low-High | Fast | Low | Creativity | Lack of direction | Fast-Uncertain |
Spiral | Risk Management | Moderate | Software Dev | Barry Boehm | 1986 | NASA software projects | Moderate | Slow | Moderate | Risk assessment | Complexity | Moderate-Long |
IID | Incremental Changes | High | Software Dev | Multiple | Various | Gmail | High | Fast | High | Iterative dev skills | Scope creep | Fast |
JAD | Client Involvement | Moderate | Software Dev | IBM | 1970s | Enterprise software | Moderate | Moderate | High | Communication skills | Stakeholder conflict | Moderate |
Crystal | Agile Variants | High | Tailored Projects | Alistair Cockburn | 1990s | Small-scale projects | High | Fast | High | Teamwork | Project size | Fast |
V-Model | Validation & Verification | Low | Software Dev | N/A | 1980s | Medical software | Low | Slow | Moderate | Testing skills | Rigidity | Long |
OOPM | Customer Needs | Low | Software Dev | N/A | 1990s | User-centric apps | Low | Slow | Moderate | OOP principles | Complexity | Moderate-Long |
Benefits Realisation | Outcome Focus | Moderate | Change Management | N/A | 1990s | Organizational changes | Moderate | Moderate | High | Change management | Alignment | Moderate |
Event Chain | Uncertainty Modeling | Moderate | Complex Projects | N/A | 2000s | Pharma research | Moderate | Slow | Moderate | Event modeling | Uncertainty | Long |
LeSS | Scaling Scrum | High | Large Agile Projects | Craig Larman, Bas Vodde | 2000s | Banking projects | Moderate-High | Fast | High | Scrum, LeSS principles | Coordination | Moderate-Fast |
Please note: Information like “Cost-Effectiveness,” “Time-to-Market,” “Success Rate,” and others can vary greatly depending on the specific circumstances of a project, and that “Time to Deliver” is a generalized term, with actual delivery times changing based on specific project conditions and constraints. This table provides general insights into each methodology.